![]() ![]() Cosmic Bird – It gives you an Orbit and adds 1 perception to your character and the party members gain a bonus movement speed.Cosmic Dog – it gives you a comet and adds 1 might to your character and the party members gain a bonus deflection against enemy weapon attacks.the syntax is StrongholdForceAttack_number. StrongholdForceAttack – forces a certain attack event to start in the stronghold.the syntax is StrongholdForceVisitor_number StrongholdForceVisitor – forces a certain visitor event to start in the stronghold.it does not matter if the shop has been built or not. StrongholdForceSpawnIngredients – spawns ingredients in Stronghold’s Curio Shop.can only be started if you have imprisoned a character. StrongholdForcePrisonBreak – starts a random Prison Break event in the stronghold.StrongholdForcePayHirelings – Starts a random Pay Hirelings event in the stronghold.StrongholdForceBadVisitor – Starts a random bad visitor event in the stronghold.the adventure name can be Minor, Average, Major, Grand, Legendary. the syntax is StrongholdForceAdventure_adventure. StrongholdForceAdventure – Starts random Stronghold adventure from a selected category.Unlock Bestiary – unlocks all the bestiary entries.UnlockAllMaps – Unlocks all the areas present on the World Map.UnlockAll – Unlocks all the containers in the area you are present.ToggleSpellLimit – Removes all the cooldowns and per counter limits from spells.the syntax is StrongholdDestroy_building name. StrongholdDestroy – allows you to destroy any structural building of your choice.the syntax is StrongholdBuild_building name. StrongholdBuild – allows you to build any structural building of your choice.StrongholdBuildAll – builds all the structural buildings in the stronghold.for example to set time at 10 AM the syntax is SetTime 1000. while changing the time remember the numbers are in milihours. Rest – gives rest no matter where you are and what supplies you have.NoFog – Removes the Fog of War making everything visible. ![]() the syntax is NoDamage 1 for activating and NoDamage 0 for deactivating. NoDamage – make the party immune to damage. ![]()
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